Lindy Zubairy, CC-BY 2.0

A prototype is a representation of an envisioned product. Low-fidelity prototyping allows the quick exploration of ideas early in a design process. They can be used to reflect on a design, to discuss design solutions within a team and to get feedback f rom prospective users through usability testing (p.160).

Continued on pages 100–101 of Design. Think. Make. Break. Repeat.

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